![]() ![]() While the majority of Final Fantasy games feature a turn-based battle system, this game will feature an action battle system. As the story advances, concern for the characters and their state of being will be natural, as they go deeper and deeper into battles. It is unknown if the character can actually contribute to the petrification process as the game goes on depending on how much magic is used, or if it will just be a plot point that is hard coded into the story no matter what you do, but it is nonetheless an interesting point of drama. Instead, this game is aiming to find a fresh way to tell that kind of story, and the idea of magic that presents great risk of petrification as you progress through the story gives the character pause about what they are doing. Crystals, monsters that are summoned to fight, magic, and war between nations over that magic are all things that Final Fantasy has done before, and there is no reason to depart from that basic formula here. While nothing will carry over from previous Final Fantasy games directly, the themes of the previous games that are always present in some form or another will be present here. The story of the game certainly promises to build expectations for the Final Fantasy XVI release date as it appears it will take you down a dramatic war of nations that see titans clash over power and revenge. During an attack on the Grand Dutchy of Rosaria, tragedy occurs, and out of it, the second Eikon of fire, Ifrit, manifests itself and Clive takes control of it, moving him into violent battle with the other nations and against the other Eikons directly, which is something that had never before happened. ![]() One of the unique things about Clive is that he is able to share the Eikons others have, meaning that Joshua shares his Eikon, Phoenix, with Clive, granting him great power. He wants to establish a new nation that houses and takes care of people who have been victimized magic users. Cidolfus is the Dominant of Ramuh, but he does not serve any particular nation. Clive has two companions that join him eventually in the game – his pet dog, Torgal, and Cidolfus Telamon. Joshua is the Dominant of Phoenix, and Clive Rosfield lives his life to protect his little brother. The main character of the game is Clive Rosfield (pictured at the beginning of the article), the firstborn child of the Rosaria ruling family, who is passed over as successor to the throne for his little brother, Joshua Rosfield. The known Eikons in the game thus far are Phoenix, Shiva, Titan, Garuda, Leviathan, Odin, Ifrit, and Ramuh. In other places, they have suffered abuse or are forced to fight in wars. These humans are called Dominants, and they are often valued for their power and thus become political leaders, though others simply tolerate them because they wield such incredible power. Humans that can use magic without the crystals are able to manifest Eikons and play a key role in the military of each nation, though they bear a greater risk of being petrified as they summon the Eikons. The depletion of aether has led to something called the Blight, forcing the nations into conflict with each other to control the dwindling resource. The Kingdom of Waloed controls the majority of the Ash continent, and an isolated nation off of the coast of the Storm continent, called the Iron Kingdom, is overseen by the Crystalline Orthodox. The six nations in the game are the Grand Duchy of Rosaria, the Holy Empire of Sanbreque, and the Dhalmekian Republic – all occupying the Storm continent – while the neutral nation, Crystalline Dominion, sits between the Storm and Ash continents. The crystals provide aether energy to the people, making them a significant resource, but overuse of the magic from them causes a person to be petrified. ![]() The world of Final Fantasy XVI features a planet divided between two continents, with six nations experiencing increasing tension over a dwindling resource that allows people to use magic called the Mothercrystals. Barring Gilgamesh, who travels through the Final Fantasy multiverse from events that take place in Final Fantasy V, every Final Fantasy mainline title is a self-contained experience. Recurring characters sometimes show up, though the only thing the same for them is their name (Cid, for example). Those games continue the stories from the foundational game, but most of the games themselves have no connection to one another outside of the occasional little nod or hint to long time players. For example, Final Fantasy X has a sequel called Final Fantasy X-2, and Final Fantasy XIII has two sequels: Final Fantasy XIII-2 and Lighting Returns: Final Fantasy XIII. ![]()
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